Character Class System: Present here, as with it's predecessor.When it depletes, your screen greys out making it impossible to see (and therefore shoot) very much past twenty feet and prevents you from zooming in and focusing while using iron sights. Break Meter: This game introduces a suppression meter shown for yourself.Therefore, speaking German or Russian will be of much use. Even with the default English voices, the enemy will still speak their native language, though.Bilingual Bonus: Averted by default, using Translation Convention instead, but if you turn the native voices on, then it happens every line.Anti-tank rifles have an even stricter requirement by being impossible to fire when not set up. It may be fired from the hip, but very slowly. BFG: Treated realistically in Heroes of Stalingrad - machine gunners need to be prone or on cover to place their weapon down to fire it fully automatically.Bayonet Ya: All German and Soviet semi-automatic, fully automatic, and bolt-action rifles receive bayonet attachments upon being sufficiently leveled.Battle Epic: The single-player campaigns for both the Germans and the Soviets are depicted this way, complete with rousing speeches and epic music.Both can be driven by regular soldiers, carry up to half a dozen other soldiers, and carry mounted machine-guns that can be used.
Awesome Personnel Carrier: An update implemented one for both the Soviets and the Germans, with the former getting a Lend-Lease Universal Carrier from the British, while the latter get the Sd Kfz 251 Ausf.Notably, the two factions have tanks which behave very differently. Classes in HoS are the same between the two factions, but there are minor differences in their equipment. The basic Soviet & German bolt-action rifles behave almost identically for balance reasons. Asymmetric Multiplayer: Downplayed here compared to Rising Storm.Anti-Armor: Anti-tank rifles and anti-tank grenades, which are provided only to specialized limited classes.